PinnedA POST-IDFA GUIDE TO USER ACQUISITION FOR MOBILE GAMEUser acquisition is the process of acquiring new users to all mobile-based platforms such as games, applications, and websites, using…Aug 9, 2022Aug 9, 2022
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How We Moved 8 Billion Rows from Azure Storage to Azure SQL:Managing and migrating large-scale datasets is no small feat. Recently, we faced the challenge of working with 8 billion rows(10 terabytes)…Nov 28Nov 28
What is the Propensity to Purchase (In-App Purchases) in Gaming with AppNava?Propensity to Purchases (IAP Propensity) with AppNava measures the likelihood of players to do purchases. Understanding a player’s…Sep 13, 2023Sep 13, 2023
Maximizing Game Revenue Through Adaptive Pricing & Offers: A Deep Dive into Player Segmentation…In the dynamic world of gaming, where player engagement is the lifeblood of the industry, harnessing the potential of algorithmic pricing…Sep 12, 2023Sep 12, 2023
The Rise of Data Analytics Problems in the Game Industry & Solutions with Machine Learning1.IntroductionJul 25, 2022Jul 25, 2022
What is Accuracy, Precision, Recall & F1 Score?The Most Important Classification Metrics in AppNavaFeb 17, 2022Feb 17, 2022
Success Indicator in Mobile Games: Retention MetricsThe soft launch means publishing your game or app only to a certain group before releasing it. In this way, you can test your game, make…Jan 14, 2022Jan 14, 2022